<?xml version="1.0" encoding="utf-8"?>

<!-- Morpho MFNR Parameters Configuration -->
<!-- Copyright(c) 2022 Morpho China,Inc.  -->
<image_mfnr>
    <version   type="string" length="1">v1.0.7_mfnr_N6_main_240102</version>
    <camera_id type="int"    length="1">0</camera_id>

    <params>
             <iso value="100"> 
                <image_mfnr_array>
                    <mfnr id="0">
                        <deghost_level                 type="float"   rang="[0.0,1.0]"    default="0.2"   length="1">0.8</deghost_level>
                        <ghost_nr_level                type="float"   rang="[0.0,5.0]"    default="1.0"   length="1">5.0</ghost_nr_level>
                        <unsharp_level                 type="float"   rang="[0.0,1.0]"    default="0.2"   length="1">0.3</unsharp_level>
                        <unsharp_range_low             type="float"   rang="[0.0,1.0]"    default="0.2"   length="1">0.6</unsharp_range_low>
                        <unsharp_range_high            type="float"   rang="[0.0,1.0]"    default="0.6"   length="1">0.9</unsharp_range_high>
                        <structure_level               type="float"   rang="[0.0,1.0]"    default="0.0"   length="1">0.0</structure_level>
                        <structure_sigma               type="float"   rang="[0.0,5.0]"    default="1.0"   length="1">1.0</structure_sigma>
                        <y_nr_level                    type="float"   rang="[1.0,1.5]"    default="1.0"   length="1">0.5</y_nr_level>
                        <y_nr_radius                   type="int"     rang="[1,32]"       default="19"    length="1">3</y_nr_radius>
                        <c_nr_level                    type="float"   rang="[0.0,-]"      default="4.0"   length="1">1.0</c_nr_level>
                        <c_nr_radius                   type="int"     rang="[1,32]"       default="3"     length="1">3</c_nr_radius>
                        <c_nr_times                    type="int"     rang="[0,-]"        default="1"     length="1">1</c_nr_times>
                        <c_nr_color_boost              type="float"   rang="[1.0,1.3]"    default="1.0"   length="1">0</c_nr_color_boost>
                        <low_freq_level                type="float"   rang="[0,-]"        default="0.0"   length="1">0.0</low_freq_level>
                        <high_freq_level               type="float"   rang="[0,-]"        default="0.0"   length="1">0.2</high_freq_level>
                        <y_gain_adder                  type="float"   rang="[0,-]"        default="0.0"   length="1">7.0</y_gain_adder>
                        <c_gain_adder                  type="float"   rang="[0,-]"        default="0.0"   length="1">0.0</c_gain_adder>
                        <dark_nr_level                 type="float"   rang="[1.0,16.0]"   default="1.0"   length="1">4.0</dark_nr_level >                         
                        <deghost_level_face            type="float"   rang="[0,5.0]"      default="1.0"   length="1">0.1</deghost_level_face>
                        <face_nr_level                 type="int"     rang="[1,10]"       default="9"     length="1">0.0</face_nr_level>
                        <white_black_level             type="float"   rang="[0.0,1.0]"    default="1.0"   length="1">0.2</white_black_level>
						<face_unsharp_level            type="int"     rang="[1,10]"       default="9"     length="1">0.5</face_unsharp_level>
                        <noise_mode                    type="int"     rang="[0,1]"        default="0"     length="1">0</noise_mode>
                        <round_nr_level       		   type="float"   rang="[0.0,16.0]"   default="4.0"   length="1">2.0</round_nr_level>
                        <round_nr_radius       		   type="float"   rang="[0.2,10.0]"   default="0.4"   length="1">0.5</round_nr_radius>
                        <hfe_level                     type="float"   rang="[0,1.0]"      default="0.0"   length="1">0.3</hfe_level>
                        <lfe_level                     type="float"   rang="[0,1.0]"      default="0.0"   length="1">0.0</lfe_level>
                        <local_noise_nr_level          type="float"   rang="[0.0,1.0]"    default="0.0"   length="1">0.2</local_noise_nr_level>
                        <edge_nr_level                 type="float"   rang="[0.0,1.0]"    default="0.0"   length="1">0.0</edge_nr_level>
                        <lce_eps                       type="float"   rang="[0.0,1.0]"    default="0.0"   length="1">0.3</lce_eps>
                        <lce_level                     type="float"   rang="[0.0,1.0]"    default="0.0"   length="1">0.4</lce_level>
                        <high_accuracy_mode            type="int"     rang="[0,1]"        default="0"     length="1">1</high_accuracy_mode>
					</mfnr>
                </image_mfnr_array>
            </iso>

            <iso value="200"> 
                <image_mfnr_array>
                    <mfnr id="0">
                        <deghost_level                 type="float"   rang="[0.0,1.0]"    default="0.2"   length="1">0.8</deghost_level>
                        <ghost_nr_level                type="float"   rang="[0.0,5.0]"    default="1.0"   length="1">3.0</ghost_nr_level>
                        <unsharp_level                 type="float"   rang="[0.0,1.0]"    default="0.2"   length="1">0.3</unsharp_level>
                        <unsharp_range_low             type="float"   rang="[0.0,1.0]"    default="0.2"   length="1">0.5</unsharp_range_low>
                        <unsharp_range_high            type="float"   rang="[0.0,1.0]"    default="0.6"   length="1">0.9</unsharp_range_high>
                        <structure_level               type="float"   rang="[0.0,1.0]"    default="0.0"   length="1">0.0</structure_level>
                        <structure_sigma               type="float"   rang="[0.0,5.0]"    default="1.0"   length="1">1.0</structure_sigma>
                        <y_nr_level                    type="float"   rang="[1.0,1.5]"    default="1.0"   length="1">1.0</y_nr_level>
                        <y_nr_radius                   type="int"     rang="[1,32]"       default="19"    length="1">7</y_nr_radius>
                        <c_nr_level                    type="float"   rang="[0.0,-]"      default="4.0"   length="1">1.0</c_nr_level>
                        <c_nr_radius                   type="int"     rang="[1,32]"       default="3"     length="1">3</c_nr_radius>
                        <c_nr_times                    type="int"     rang="[0,-]"        default="1"     length="1">0</c_nr_times>
                        <c_nr_color_boost              type="float"   rang="[1.0,1.3]"    default="1.0"   length="1">0</c_nr_color_boost>
                        <low_freq_level                type="float"   rang="[0,-]"        default="0.0"   length="1">0.0</low_freq_level>
                        <high_freq_level               type="float"   rang="[0,-]"        default="0.0"   length="1">0.5</high_freq_level>
                        <y_gain_adder                  type="float"   rang="[0,-]"        default="0.0"   length="1">7.0</y_gain_adder>
                        <c_gain_adder                  type="float"   rang="[0,-]"        default="0.0"   length="1">0.0</c_gain_adder>
                        <dark_nr_level                 type="float"   rang="[1.0,16.0]"   default="1.0"   length="1">2.0</dark_nr_level >                         
                        <deghost_level_face            type="float"   rang="[0,5.0]"      default="1.0"   length="1">0.5</deghost_level_face>
                        <face_nr_level                 type="int"     rang="[1,10]"       default="9"     length="1">0.0</face_nr_level>
                        <white_black_level             type="float"   rang="[0.0,1.0]"    default="1.0"   length="1">0.4</white_black_level>
						<face_unsharp_level            type="int"     rang="[1,10]"       default="9"     length="1">0.7</face_unsharp_level>
                        <noise_mode                    type="int"     rang="[0,1]"        default="0"     length="1">0</noise_mode>
                        <round_nr_level       		   type="float"   rang="[0.0,16.0]"   default="4.0"   length="1">2.0</round_nr_level>
                        <round_nr_radius       		   type="float"   rang="[0.2,10.0]"   default="0.4"   length="1">0.5</round_nr_radius>
                        <hfe_level                     type="float"   rang="[0,1.0]"      default="0.0"   length="1">0.3</hfe_level>
                        <lfe_level                     type="float"   rang="[0,1.0]"      default="0.0"   length="1">0.0</lfe_level>
                        <local_noise_nr_level          type="float"   rang="[0.0,1.0]"    default="0.0"   length="1">0.2</local_noise_nr_level>
                        <edge_nr_level                 type="float"   rang="[0.0,1.0]"    default="0.0"   length="1">0.0</edge_nr_level>
                        <lce_eps                       type="float"   rang="[0.0,1.0]"    default="0.0"   length="1">0.3</lce_eps>
                        <lce_level                     type="float"   rang="[0.0,1.0]"    default="0.0"   length="1">0.5</lce_level>
                        <high_accuracy_mode            type="int"     rang="[0,1]"        default="0"     length="1">1</high_accuracy_mode>
					</mfnr>
                </image_mfnr_array>
            </iso>

            <iso value="400"> 
                <image_mfnr_array>
                    <mfnr id="0">
                        <deghost_level                 type="float"   rang="[0.0,1.0]"    default="0.2"   length="1">0.35</deghost_level>
                        <ghost_nr_level                type="float"   rang="[0.0,5.0]"    default="1.0"   length="1">1.0</ghost_nr_level>
                        <unsharp_level                 type="float"   rang="[0.0,1.0]"    default="0.2"   length="1">0.3</unsharp_level>
                        <unsharp_range_low             type="float"   rang="[0.0,1.0]"    default="0.2"   length="1">0.45</unsharp_range_low>
                        <unsharp_range_high            type="float"   rang="[0.0,1.0]"    default="0.6"   length="1">0.9</unsharp_range_high>
                        <structure_level               type="float"   rang="[0.0,1.0]"    default="0.0"   length="1">0.0</structure_level>
                        <structure_sigma               type="float"   rang="[0.0,5.0]"    default="1.0"   length="1">1.0</structure_sigma>
                        <y_nr_level                    type="float"   rang="[1.0,1.5]"    default="1.0"   length="1">1.3</y_nr_level>
                        <y_nr_radius                   type="int"     rang="[1,32]"       default="19"    length="1">7</y_nr_radius>
                        <c_nr_level                    type="float"   rang="[0.0,-]"      default="4.0"   length="1">1.0</c_nr_level>
                        <c_nr_radius                   type="int"     rang="[1,32]"       default="3"     length="1">3</c_nr_radius>
                        <c_nr_times                    type="int"     rang="[0,-]"        default="1"     length="1">0</c_nr_times>
                        <c_nr_color_boost              type="float"   rang="[1.0,1.3]"    default="1.0"   length="1">0</c_nr_color_boost>
                        <low_freq_level                type="float"   rang="[0,-]"        default="0.0"   length="1">0.0</low_freq_level>
                        <high_freq_level               type="float"   rang="[0,-]"        default="0.0"   length="1">0.5</high_freq_level>
                        <y_gain_adder                  type="float"   rang="[0,-]"        default="0.0"   length="1">0.0</y_gain_adder>
                        <c_gain_adder                  type="float"   rang="[0,-]"        default="0.0"   length="1">0.0</c_gain_adder>
                        <dark_nr_level                 type="float"   rang="[1.0,16.0]"   default="1.0"   length="1">2.0</dark_nr_level >                         
                        <deghost_level_face            type="float"   rang="[0,5.0]"      default="1.0"   length="1">0.5</deghost_level_face>
                        <face_nr_level                 type="int"     rang="[1,10]"       default="9"     length="1">0.0</face_nr_level>
                        <white_black_level             type="float"   rang="[0.0,1.0]"    default="1.0"   length="1">0.4</white_black_level>
						<face_unsharp_level            type="int"     rang="[1,10]"       default="9"     length="1">0.5</face_unsharp_level>
                        <noise_mode                    type="int"     rang="[0,1]"        default="0"     length="1">1</noise_mode>
                        <round_nr_level       		   type="float"   rang="[0.0,16.0]"   default="4.0"   length="1">2.0</round_nr_level>
                        <round_nr_radius       		   type="float"   rang="[0.2,10.0]"   default="0.4"   length="1">0.5</round_nr_radius>
                        <hfe_level                     type="float"   rang="[0,1.0]"      default="0.0"   length="1">0.2</hfe_level>
                        <lfe_level                     type="float"   rang="[0,1.0]"      default="0.0"   length="1">0.0</lfe_level>
                        <local_noise_nr_level          type="float"   rang="[0.0,1.0]"    default="0.0"   length="1">0.4</local_noise_nr_level>
                        <edge_nr_level                 type="float"   rang="[0.0,1.0]"    default="0.0"   length="1">0.0</edge_nr_level>
                        <lce_eps                       type="float"   rang="[0.0,1.0]"    default="0.0"   length="1">0.3</lce_eps>
                        <lce_level                     type="float"   rang="[0.0,1.0]"    default="0.0"   length="1">0.6</lce_level>
                        <high_accuracy_mode            type="int"     rang="[0,1]"        default="0"     length="1">1</high_accuracy_mode>
                    </mfnr>
                </image_mfnr_array>
            </iso>

            <iso value="1000">
                <image_mfnr_array>
                    <mfnr id="0">
                        <deghost_level                 type="float"   rang="[0.0,1.0]"    default="0.2"   length="1">0.2</deghost_level>
                        <ghost_nr_level                type="float"   rang="[0.0,5.0]"    default="1.0"   length="1">3.0</ghost_nr_level>
                        <unsharp_level                 type="float"   rang="[0.0,1.0]"    default="0.2"   length="1">0.6</unsharp_level>
                        <unsharp_range_low             type="float"   rang="[0.0,1.0]"    default="0.2"   length="1">0.5</unsharp_range_low>
                        <unsharp_range_high            type="float"   rang="[0.0,1.0]"    default="0.6"   length="1">0.9</unsharp_range_high>
                        <structure_level               type="float"   rang="[0.0,1.0]"    default="0.0"   length="1">0.0</structure_level>
                        <structure_sigma               type="float"   rang="[0.0,5.0]"    default="1.0"   length="1">1.0</structure_sigma>
                        <y_nr_level                    type="float"   rang="[1.0,1.5]"    default="1.0"   length="1">1.3</y_nr_level>
                        <y_nr_radius                   type="int"     rang="[1,32]"       default="19"    length="1">7</y_nr_radius>
                        <c_nr_level                    type="float"   rang="[0.0,-]"      default="4.0"   length="1">1.0</c_nr_level>
                        <c_nr_radius                   type="int"     rang="[1,32]"       default="3"     length="1">3</c_nr_radius>
                        <c_nr_times                    type="int"     rang="[0,-]"        default="1"     length="1">1</c_nr_times>
                        <c_nr_color_boost              type="float"   rang="[1.0,1.3]"    default="1.0"   length="1">1</c_nr_color_boost>
                        <low_freq_level                type="float"   rang="[0,-]"        default="0.0"   length="1">0.0</low_freq_level>
                        <high_freq_level               type="float"   rang="[0,-]"        default="0.0"   length="1">0.5</high_freq_level>
                        <y_gain_adder                  type="float"   rang="[0,-]"        default="0.0"   length="1">0.0</y_gain_adder>
                        <c_gain_adder                  type="float"   rang="[0,-]"        default="0.0"   length="1">0.0</c_gain_adder>
                        <dark_nr_level                 type="float"   rang="[1.0,16.0]"   default="1.0"   length="1">4.0</dark_nr_level >                         
                        <deghost_level_face            type="float"   rang="[0,5.0]"      default="1.0"   length="1">0.2</deghost_level_face>
                        <face_nr_level                 type="int"     rang="[1,10]"       default="9"     length="1">0.0</face_nr_level>
                        <white_black_level             type="float"   rang="[0.0,1.0]"    default="1.0"   length="1">0.5</white_black_level>
						<face_unsharp_level            type="int"     rang="[1,10]"       default="9"     length="1">0.5</face_unsharp_level>
                        <noise_mode                    type="int"     rang="[0,1]"        default="0"     length="1">1</noise_mode>
                        <round_nr_level       		   type="float"   rang="[0.0,16.0]"   default="4.0"   length="1">2.0</round_nr_level>
                        <round_nr_radius       		   type="float"   rang="[0.2,10.0]"   default="0.4"   length="1">0.5</round_nr_radius>
                        <hfe_level                     type="float"   rang="[0,1.0]"      default="0.0"   length="1">0.0</hfe_level>
                        <lfe_level                     type="float"   rang="[0,1.0]"      default="0.0"   length="1">0.0</lfe_level>
                        <local_noise_nr_level          type="float"   rang="[0.0,1.0]"    default="0.0"   length="1">0.1</local_noise_nr_level>
                        <edge_nr_level                 type="float"   rang="[0.0,1.0]"    default="0.0"   length="1">0.0</edge_nr_level>
                        <lce_eps                       type="float"   rang="[0.0,1.0]"    default="0.0"   length="1">0.3</lce_eps>
                        <lce_level                     type="float"   rang="[0.0,1.0]"    default="0.0"   length="1">0.3</lce_level>
                        <high_accuracy_mode            type="int"     rang="[0,1]"        default="0"     length="1">1</high_accuracy_mode>
                    </mfnr>
                </image_mfnr_array>
            </iso>

            <iso value="1700">
                <image_mfnr_array>
                    <mfnr id="0">
                        <deghost_level                 type="float"   rang="[0.0,1.0]"    default="0.2"   length="1">0.3</deghost_level>
                        <ghost_nr_level                type="float"   rang="[0.0,5.0]"    default="1.0"   length="1">3.0</ghost_nr_level>
                        <unsharp_level                 type="float"   rang="[0.0,1.0]"    default="0.2"   length="1">0.4</unsharp_level>
                        <unsharp_range_low             type="float"   rang="[0.0,1.0]"    default="0.2"   length="1">1.0</unsharp_range_low>
                        <unsharp_range_high            type="float"   rang="[0.0,1.0]"    default="0.6"   length="1">1.2</unsharp_range_high>
                        <structure_level               type="float"   rang="[0.0,1.0]"    default="0.0"   length="1">0.0</structure_level>
                        <structure_sigma               type="float"   rang="[0.0,5.0]"    default="1.0"   length="1">1.0</structure_sigma>
                        <y_nr_level                    type="float"   rang="[1.0,1.5]"    default="1.0"   length="1">1.8</y_nr_level>
                        <y_nr_radius                   type="int"     rang="[1,32]"       default="19"    length="1">7</y_nr_radius>
                        <c_nr_level                    type="float"   rang="[0.0,-]"      default="4.0"   length="1">2.0</c_nr_level>
                        <c_nr_radius                   type="int"     rang="[1,32]"       default="3"     length="1">5</c_nr_radius>
                        <c_nr_times                    type="int"     rang="[0,-]"        default="1"     length="1">1</c_nr_times>
                        <c_nr_color_boost              type="float"   rang="[1.0,1.3]"    default="1.0"   length="1">1.0</c_nr_color_boost>
                        <low_freq_level                type="float"   rang="[0,-]"        default="0.0"   length="1">0.1</low_freq_level>
                        <high_freq_level               type="float"   rang="[0,-]"        default="0.0"   length="1">0.0</high_freq_level>
                        <y_gain_adder                  type="float"   rang="[0,-]"        default="0.0"   length="1">5.0</y_gain_adder>
                        <c_gain_adder                  type="float"   rang="[0,-]"        default="0.0"   length="1">0.0</c_gain_adder>
                        <dark_nr_level                 type="float"   rang="[1.0,16.0]"   default="1.0"   length="1">4.0</dark_nr_level>                         
                        <deghost_level_face            type="float"   rang="[0,5.0]"      default="1.0"   length="1">0.1</deghost_level_face>
                        <face_nr_level                 type="int"     rang="[1,10]"       default="9"     length="1">1</face_nr_level>
                        <white_black_level             type="float"   rang="[0.0,1.0]"    default="1.0"   length="1">0.2</white_black_level>
						<face_unsharp_level            type="int"     rang="[1,10]"       default="9"     length="1">0.5</face_unsharp_level>
                        <noise_mode                    type="int"     rang="[0,1]"        default="0"     length="1">0</noise_mode>
                        <round_nr_level       		   type="float"   rang="[0.0,16.0]"   default="4.0"   length="1">2.0</round_nr_level>
                        <round_nr_radius       		   type="float"   rang="[0.2,10.0]"   default="0.4"   length="1">0.5</round_nr_radius>
                        <hfe_level                     type="float"   rang="[0,1.0]"      default="0.0"   length="1">0.2</hfe_level>
                        <lfe_level                     type="float"   rang="[0,1.0]"      default="0.0"   length="1">0.0</lfe_level>
                        <local_noise_nr_level           type="float"   rang="[0.0,1.0]"    default="0.0"   length="1">0.2</local_noise_nr_level>
                        <edge_nr_level                 type="float"   rang="[0.0,1.0]"    default="0.0"   length="1">0.01</edge_nr_level>
                        <lce_eps                       type="float"   rang="[0.0,1.0]"    default="0.0"   length="1">0.3</lce_eps>
                        <lce_level                     type="float"   rang="[0.0,1.0]"    default="0.0"   length="1">0.7</lce_level>
                        <high_accuracy_mode            type="int"     rang="[0,1]"        default="0"     length="1">1</high_accuracy_mode>
                    </mfnr>
                </image_mfnr_array>
            </iso>

            <iso value="2800">
                <image_mfnr_array>
                    <mfnr id="0">
                        <deghost_level                 type="float"   rang="[0.0,1.0]"    default="0.2"   length="1">0.1</deghost_level>
                        <ghost_nr_level                type="float"   rang="[0.0,5.0]"    default="1.0"   length="1">3.0</ghost_nr_level>
                        <unsharp_level                 type="float"   rang="[0.0,1.0]"    default="0.2"   length="1">0.5</unsharp_level>
                        <unsharp_range_low             type="float"   rang="[0.0,1.0]"    default="0.2"   length="1">1.0</unsharp_range_low>
                        <unsharp_range_high            type="float"   rang="[0.0,1.0]"    default="0.6"   length="1">1.5</unsharp_range_high>
                        <structure_level               type="float"   rang="[0.0,1.0]"    default="0.0"   length="1">0.0</structure_level>
                        <structure_sigma               type="float"   rang="[0.0,5.0]"    default="1.0"   length="1">1.0</structure_sigma>
                        <y_nr_level                    type="float"   rang="[1.0,1.5]"    default="1.0"   length="1">1.5</y_nr_level>
                        <y_nr_radius                   type="int"     rang="[1,32]"       default="19"    length="1">7</y_nr_radius>
                        <c_nr_level                    type="float"   rang="[0.0,-]"      default="4.0"   length="1">1.5</c_nr_level>
                        <c_nr_radius                   type="int"     rang="[1,32]"       default="3"     length="1">4</c_nr_radius>
                        <c_nr_times                    type="int"     rang="[0,-]"        default="1"     length="1">1</c_nr_times>
                        <c_nr_color_boost              type="float"   rang="[1.0,1.3]"    default="1.0"   length="1">1.0</c_nr_color_boost>
                        <low_freq_level                type="float"   rang="[0,-]"        default="0.0"   length="1">0.1</low_freq_level>
                        <high_freq_level               type="float"   rang="[0,-]"        default="0.0"   length="1">1.0</high_freq_level>
                        <y_gain_adder                  type="float"   rang="[0,-]"        default="0.0"   length="1">8.0</y_gain_adder>
                        <c_gain_adder                  type="float"   rang="[0,-]"        default="0.0"   length="1">0.0</c_gain_adder>
                        <dark_nr_level                 type="float"   rang="[1.0,16.0]"   default="1.0"   length="1">4.0</dark_nr_level>                         
                        <deghost_level_face            type="float"   rang="[0,5.0]"      default="1.0"   length="1">0.1</deghost_level_face>
                        <face_nr_level                 type="int"     rang="[1,10]"       default="9"     length="1">3</face_nr_level>
                        <white_black_level             type="float"   rang="[0.0,1.0]"    default="1.0"   length="1">0.2</white_black_level>
						<face_unsharp_level            type="int"     rang="[1,10]"       default="9"     length="1">0.5</face_unsharp_level>
                        <noise_mode                    type="int"     rang="[0,1]"        default="0"     length="1">0</noise_mode>
                        <round_nr_level       		   type="float"   rang="[0.0,16.0]"   default="4.0"   length="1">1.5</round_nr_level>
                        <round_nr_radius       		   type="float"   rang="[0.2,10.0]"   default="0.4"   length="1">0.5</round_nr_radius>
                        <hfe_level                     type="float"   rang="[0,1.0]"      default="0.0"   length="1">0.3</hfe_level>
                        <lfe_level                     type="float"   rang="[0,1.0]"      default="0.0"   length="1">0.0</lfe_level>
                        <local_noise_nr_level           type="float"   rang="[0.0,1.0]"    default="0.0"  length="1">0.2</local_noise_nr_level>
                        <edge_nr_level                 type="float"   rang="[0.0,1.0]"    default="0.0"   length="1">0.0</edge_nr_level>
                        <lce_eps                       type="float"   rang="[0.0,1.0]"    default="0.0"   length="1">0.3</lce_eps>
                        <lce_level                     type="float"   rang="[0.0,1.0]"    default="0.0"   length="1">0.3</lce_level>
                        <high_accuracy_mode            type="int"     rang="[0,1]"        default="0"     length="1">1</high_accuracy_mode>
                    </mfnr>
                </image_mfnr_array>
            </iso>

            <iso value="3300">
                <image_mfnr_array>
                    <mfnr id="0">
                        <deghost_level                 type="float"   rang="[0.0,1.0]"    default="0.2"   length="1">0.1</deghost_level>
                        <ghost_nr_level                type="float"   rang="[0.0,5.0]"    default="1.0"   length="1">3.0</ghost_nr_level>
                        <unsharp_level                 type="float"   rang="[0.0,1.0]"    default="0.2"   length="1">0.8</unsharp_level>
                        <unsharp_range_low             type="float"   rang="[0.0,1.0]"    default="0.2"   length="1">1.0</unsharp_range_low>
                        <unsharp_range_high            type="float"   rang="[0.0,1.0]"    default="0.6"   length="1">1.5</unsharp_range_high>
                        <structure_level               type="float"   rang="[0.0,1.0]"    default="0.0"   length="1">0.0</structure_level>
                        <structure_sigma               type="float"   rang="[0.0,5.0]"    default="1.0"   length="1">1.0</structure_sigma>
                        <y_nr_level                    type="float"   rang="[1.0,1.5]"    default="1.0"   length="1">1.0</y_nr_level>
                        <y_nr_radius                   type="int"     rang="[1,32]"       default="19"    length="1">7</y_nr_radius>
                        <c_nr_level                    type="float"   rang="[0.0,-]"      default="4.0"   length="1">2.0</c_nr_level>
                        <c_nr_radius                   type="int"     rang="[1,32]"       default="3"     length="1">4</c_nr_radius>
                        <c_nr_times                    type="int"     rang="[0,-]"        default="1"     length="1">1</c_nr_times>
                        <c_nr_color_boost              type="float"   rang="[1.0,1.3]"    default="1.0"   length="1">1.0</c_nr_color_boost>
                        <low_freq_level                type="float"   rang="[0,-]"        default="0.0"   length="1">1.0</low_freq_level>
                        <high_freq_level               type="float"   rang="[0,-]"        default="0.0"   length="1">1.6</high_freq_level>
                        <y_gain_adder                  type="float"   rang="[0,-]"        default="0.0"   length="1">0.0</y_gain_adder>
                        <c_gain_adder                  type="float"   rang="[0,-]"        default="0.0"   length="1">0.0</c_gain_adder>
                        <dark_nr_level                 type="float"   rang="[1.0,16.0]"   default="1.0"   length="1">8.0</dark_nr_level>                         
                        <deghost_level_face            type="float"   rang="[0,5.0]"      default="1.0"   length="1">0.1</deghost_level_face>
                        <face_nr_level                 type="int"     rang="[1,10]"       default="9"     length="1">1</face_nr_level>
                        <white_black_level             type="float"   rang="[0.0,1.0]"    default="1.0"   length="1">0.4</white_black_level>
						<face_unsharp_level            type="int"     rang="[1,10]"       default="9"     length="1">1.0</face_unsharp_level>
                        <noise_mode                    type="int"     rang="[0,1]"        default="0"     length="1">1</noise_mode>
                        <round_nr_level       		   type="float"   rang="[0.0,16.0]"   default="4.0"   length="1">2.0</round_nr_level>
                        <round_nr_radius       		   type="float"   rang="[0.2,10.0]"   default="0.4"   length="1">0.5</round_nr_radius>
                        <hfe_level                     type="float"   rang="[0,1.0]"      default="0.0"   length="1">0.4</hfe_level>
                        <lfe_level                     type="float"   rang="[0,1.0]"      default="0.0"   length="1">0.0</lfe_level>
                        <local_noise_nr_level           type="float"   rang="[0.0,1.0]"    default="0.0"   length="1">0.2</local_noise_nr_level>
                        <edge_nr_level                 type="float"   rang="[0.0,1.0]"    default="0.0"   length="1">0.0</edge_nr_level>
                        <lce_eps                       type="float"   rang="[0.0,1.0]"    default="0.0"   length="1">0.3</lce_eps>
                        <lce_level                     type="float"   rang="[0.0,1.0]"    default="0.0"   length="1">0.7</lce_level>
                        <high_accuracy_mode            type="int"     rang="[0,1]"        default="0"     length="1">1</high_accuracy_mode>
                    </mfnr>
                </image_mfnr_array>
            </iso>

            <iso value="4000">
                <image_mfnr_array>
                    <mfnr id="0">
                        <deghost_level                 type="float"   rang="[0.0,1.0]"    default="0.2"   length="1">0.1</deghost_level>
                        <ghost_nr_level                type="float"   rang="[0.0,5.0]"    default="1.0"   length="1">2.0</ghost_nr_level>
                        <unsharp_level                 type="float"   rang="[0.0,1.0]"    default="0.2"   length="1">0.5</unsharp_level>
                        <unsharp_range_low             type="float"   rang="[0.0,1.0]"    default="0.2"   length="1">1.0</unsharp_range_low>
                        <unsharp_range_high            type="float"   rang="[0.0,1.0]"    default="0.6"   length="1">1.5</unsharp_range_high>
                        <structure_level               type="float"   rang="[0.0,1.0]"    default="0.0"   length="1">0</structure_level>
                        <structure_sigma               type="float"   rang="[0.0,5.0]"    default="1.0"   length="1">1.0</structure_sigma>
                        <y_nr_level                    type="float"   rang="[1.0,1.5]"    default="1.0"   length="1">1.5</y_nr_level>
                        <y_nr_radius                   type="int"     rang="[1,32]"       default="19"    length="1">7</y_nr_radius>
                        <c_nr_level                    type="float"   rang="[0.0,-]"      default="4.0"   length="1">2.0</c_nr_level>
                        <c_nr_radius                   type="int"     rang="[1,32]"       default="3"     length="1">4</c_nr_radius>
                        <c_nr_times                    type="int"     rang="[0,-]"        default="1"     length="1">1</c_nr_times>
                        <c_nr_color_boost              type="float"   rang="[1.0,1.3]"    default="1.0"   length="1">1.0</c_nr_color_boost>
                        <low_freq_level                type="float"   rang="[0,-]"        default="0.0"   length="1">1.5</low_freq_level>
                        <high_freq_level               type="float"   rang="[0,-]"        default="0.0"   length="1">2.0</high_freq_level>
                        <y_gain_adder                  type="float"   rang="[0,-]"        default="0.0"   length="1">0.0</y_gain_adder>
                        <c_gain_adder                  type="float"   rang="[0,-]"        default="0.0"   length="1">0.0</c_gain_adder>
                        <dark_nr_level                 type="float"   rang="[1.0,16.0]"   default="1.0"   length="1">5.0</dark_nr_level>                         
                        <deghost_level_face            type="float"   rang="[0,5.0]"      default="1.0"   length="1">0.3</deghost_level_face>
                        <face_nr_level                 type="int"     rang="[1,10]"       default="9"     length="1">1</face_nr_level>
                        <white_black_level             type="float"   rang="[0.0,1.0]"    default="1.0"   length="1">0.3</white_black_level>
						<face_unsharp_level            type="int"     rang="[1,10]"       default="9"     length="1">0.7</face_unsharp_level>
                        <noise_mode                    type="int"     rang="[0,1]"        default="0"     length="1">1</noise_mode>
                        <round_nr_level       		   type="float"   rang="[0.0,16.0]"   default="4.0"   length="1">2</round_nr_level>
                        <round_nr_radius       		   type="float"   rang="[0.2,10.0]"   default="0.4"   length="1">0.5</round_nr_radius>
                        <hfe_level                     type="float"   rang="[0,1.0]"      default="0.0"   length="1">0.3</hfe_level>
                        <lfe_level                     type="float"   rang="[0,1.0]"      default="0.0"   length="1">0.0</lfe_level>
                        <local_noise_nr_level           type="float"   rang="[0.0,1.0]"    default="0.0"   length="1">0.2</local_noise_nr_level>
                        <edge_nr_level                 type="float"   rang="[0.0,1.0]"    default="0.0"   length="1">0.0</edge_nr_level>
                        <lce_eps                       type="float"   rang="[0.0,1.0]"    default="0.0"   length="1">0.3</lce_eps>
                        <lce_level                     type="float"   rang="[0.0,1.0]"    default="0.0"   length="1">0.8</lce_level>
                        <high_accuracy_mode            type="int"     rang="[0,1]"        default="0"     length="1">1</high_accuracy_mode>
                    </mfnr>
                </image_mfnr_array>
            </iso>

            <iso value="5000">
                <image_mfnr_array>
                    <mfnr id="0">
                        <deghost_level                 type="float"   rang="[0.0,1.0]"    default="0.2"   length="1">0.1</deghost_level>
                        <ghost_nr_level                type="float"   rang="[0.0,5.0]"    default="1.0"   length="1">2.0</ghost_nr_level>
                        <unsharp_level                 type="float"   rang="[0.0,1.0]"    default="0.2"   length="1">0.5</unsharp_level>
                        <unsharp_range_low             type="float"   rang="[0.0,1.0]"    default="0.2"   length="1">1.0</unsharp_range_low>
                        <unsharp_range_high            type="float"   rang="[0.0,1.0]"    default="0.6"   length="1">1.5</unsharp_range_high>
                        <structure_level               type="float"   rang="[0.0,1.0]"    default="0.0"   length="1">0</structure_level>
                        <structure_sigma               type="float"   rang="[0.0,5.0]"    default="1.0"   length="1">1.0</structure_sigma>
                        <y_nr_level                    type="float"   rang="[1.0,1.5]"    default="1.0"   length="1">1.5</y_nr_level>
                        <y_nr_radius                   type="int"     rang="[1,32]"       default="19"    length="1">5</y_nr_radius>
                        <c_nr_level                    type="float"   rang="[0.0,-]"      default="4.0"   length="1">2.5</c_nr_level>
                        <c_nr_radius                   type="int"     rang="[1,32]"       default="3"     length="1">5</c_nr_radius>
                        <c_nr_times                    type="int"     rang="[0,-]"        default="1"     length="1">1</c_nr_times>
                        <c_nr_color_boost              type="float"   rang="[1.0,1.3]"    default="1.0"   length="1">1.0</c_nr_color_boost>
                        <low_freq_level                type="float"   rang="[0,-]"        default="0.0"   length="1">1.5</low_freq_level>
                        <high_freq_level               type="float"   rang="[0,-]"        default="0.0"   length="1">2.0</high_freq_level>
                        <y_gain_adder                  type="float"   rang="[0,-]"        default="0.0"   length="1">0.0</y_gain_adder>
                        <c_gain_adder                  type="float"   rang="[0,-]"        default="0.0"   length="1">0.0</c_gain_adder>
                        <dark_nr_level                 type="float"   rang="[1.0,16.0]"   default="1.0"   length="1">5.0</dark_nr_level>                         
                        <deghost_level_face            type="float"   rang="[0,5.0]"      default="1.0"   length="1">0.3</deghost_level_face>
                        <face_nr_level                 type="int"     rang="[1,10]"       default="9"     length="1">1</face_nr_level>
                        <white_black_level             type="float"   rang="[0.0,1.0]"    default="1.0"   length="1">0.3</white_black_level>
						<face_unsharp_level            type="int"     rang="[1,10]"       default="9"     length="1">0.7</face_unsharp_level>
                        <noise_mode                    type="int"     rang="[0,1]"        default="0"     length="1">1</noise_mode>
                        <round_nr_level       		   type="float"   rang="[0.0,16.0]"   default="4.0"   length="1">2</round_nr_level>
                        <round_nr_radius       		   type="float"   rang="[0.2,10.0]"   default="0.4"   length="1">0.5</round_nr_radius>
                        <hfe_level                     type="float"   rang="[0,1.0]"      default="0.0"   length="1">0.3</hfe_level>
                        <lfe_level                     type="float"   rang="[0,1.0]"      default="0.0"   length="1">0.0</lfe_level>
                        <local_noise_nr_level           type="float"   rang="[0.0,1.0]"    default="0.0"   length="1">0.2</local_noise_nr_level>
                        <edge_nr_level                 type="float"   rang="[0.0,1.0]"    default="0.0"   length="1">0.0</edge_nr_level>
                        <lce_eps                       type="float"   rang="[0.0,1.0]"    default="0.0"   length="1">0.3</lce_eps>
                        <lce_level                     type="float"   rang="[0.0,1.0]"    default="0.0"   length="1">0.8</lce_level>
                        <high_accuracy_mode            type="int"     rang="[0,1]"        default="0"     length="1">1</high_accuracy_mode>
                    </mfnr>
                </image_mfnr_array>
            </iso>

            <iso value="5600">
                <image_mfnr_array>
                    <mfnr id="0">
                        <deghost_level                 type="float"   rang="[0.0,1.0]"    default="0.2"   length="1">0.1</deghost_level>
                        <ghost_nr_level                type="float"   rang="[0.0,5.0]"    default="1.0"   length="1">2.0</ghost_nr_level>
                        <unsharp_level                 type="float"   rang="[0.0,1.0]"    default="0.2"   length="1">0.5</unsharp_level>
                        <unsharp_range_low             type="float"   rang="[0.0,1.0]"    default="0.2"   length="1">1.0</unsharp_range_low>
                        <unsharp_range_high            type="float"   rang="[0.0,1.0]"    default="0.6"   length="1">1.5</unsharp_range_high>
                        <structure_level               type="float"   rang="[0.0,1.0]"    default="0.0"   length="1">0</structure_level>
                        <structure_sigma               type="float"   rang="[0.0,5.0]"    default="1.0"   length="1">1.0</structure_sigma>
                        <y_nr_level                    type="float"   rang="[1.0,1.5]"    default="1.0"   length="1">1.5</y_nr_level>
                        <y_nr_radius                   type="int"     rang="[1,32]"       default="19"    length="1">7</y_nr_radius>
                        <c_nr_level                    type="float"   rang="[0.0,-]"      default="4.0"   length="1">2.5</c_nr_level>
                        <c_nr_radius                   type="int"     rang="[1,32]"       default="3"     length="1">5</c_nr_radius>
                        <c_nr_times                    type="int"     rang="[0,-]"        default="1"     length="1">1</c_nr_times>
                        <c_nr_color_boost              type="float"   rang="[1.0,1.3]"    default="1.0"   length="1">1.0</c_nr_color_boost>
                        <low_freq_level                type="float"   rang="[0,-]"        default="0.0"   length="1">1.5</low_freq_level>
                        <high_freq_level               type="float"   rang="[0,-]"        default="0.0"   length="1">2.0</high_freq_level>
                        <y_gain_adder                  type="float"   rang="[0,-]"        default="0.0"   length="1">0.0</y_gain_adder>
                        <c_gain_adder                  type="float"   rang="[0,-]"        default="0.0"   length="1">0.0</c_gain_adder>
                        <dark_nr_level                 type="float"   rang="[1.0,16.0]"   default="1.0"   length="1">3.0</dark_nr_level>                         
                        <deghost_level_face            type="float"   rang="[0,5.0]"      default="1.0"   length="1">0.1</deghost_level_face>
                        <face_nr_level                 type="int"     rang="[1,10]"       default="9"     length="1">1</face_nr_level>
                        <white_black_level             type="float"   rang="[0.0,1.0]"    default="1.0"   length="1">0.3</white_black_level>
						<face_unsharp_level            type="int"     rang="[1,10]"       default="9"     length="1">1.0</face_unsharp_level>
                        <noise_mode                    type="int"     rang="[0,1]"        default="0"     length="1">1</noise_mode>
                        <round_nr_level       		   type="float"   rang="[0.0,16.0]"   default="4.0"   length="1">1.5</round_nr_level>
                        <round_nr_radius       		   type="float"   rang="[0.2,10.0]"   default="0.4"   length="1">0.5</round_nr_radius>
                        <hfe_level                     type="float"   rang="[0,1.0]"      default="0.0"   length="1">0.3</hfe_level>
                        <lfe_level                     type="float"   rang="[0,1.0]"      default="0.0"   length="1">0.0</lfe_level>
                        <local_noise_nr_level           type="float"   rang="[0.0,1.0]"    default="0.0"   length="1">0.2</local_noise_nr_level>
                        <edge_nr_level                 type="float"   rang="[0.0,1.0]"    default="0.0"   length="1">0.0</edge_nr_level>
                        <lce_eps                       type="float"   rang="[0.0,1.0]"    default="0.0"   length="1">0.3</lce_eps>
                        <lce_level                     type="float"   rang="[0.0,1.0]"    default="0.0"   length="1">1.0</lce_level>
                        <high_accuracy_mode            type="int"     rang="[0,1]"        default="0"     length="1">1</high_accuracy_mode>
                    </mfnr>
                </image_mfnr_array>
            </iso>

            <iso value="7999">
                <image_mfnr_array>
                    <mfnr id="0">
                        <deghost_level                 type="float"   rang="[0.0,1.0]"    default="0.2"   length="1">0.1</deghost_level>
                        <ghost_nr_level                type="float"   rang="[0.0,5.0]"    default="1.0"   length="1">5.0</ghost_nr_level>
                        <unsharp_level                 type="float"   rang="[0.0,1.0]"    default="0.2"   length="1">0.4</unsharp_level>
                        <unsharp_range_low             type="float"   rang="[0.0,1.0]"    default="0.2"   length="1">1.0</unsharp_range_low>
                        <unsharp_range_high            type="float"   rang="[0.0,1.0]"    default="0.6"   length="1">1.5</unsharp_range_high>
                        <structure_level               type="float"   rang="[0.0,1.0]"    default="0.0"   length="1">0</structure_level>
                        <structure_sigma               type="float"   rang="[0.0,5.0]"    default="1.0"   length="1">1.0</structure_sigma>
                        <y_nr_level                    type="float"   rang="[1.0,1.5]"    default="1.0"   length="1">1.5</y_nr_level>
                        <y_nr_radius                   type="int"     rang="[1,32]"       default="19"    length="1">7</y_nr_radius>
                        <c_nr_level                    type="float"   rang="[0.0,-]"      default="4.0"   length="1">2.0</c_nr_level>
                        <c_nr_radius                   type="int"     rang="[1,32]"       default="3"     length="1">5</c_nr_radius>
                        <c_nr_times                    type="int"     rang="[0,-]"        default="1"     length="1">1</c_nr_times>
                        <c_nr_color_boost              type="float"   rang="[1.0,1.3]"    default="1.0"   length="1">1.0</c_nr_color_boost>
                        <low_freq_level                type="float"   rang="[0,-]"        default="0.0"   length="1">1.6</low_freq_level>
                        <high_freq_level               type="float"   rang="[0,-]"        default="0.0"   length="1">2.0</high_freq_level>
                        <y_gain_adder                  type="float"   rang="[0,-]"        default="0.0"   length="1">0.0</y_gain_adder>
                        <c_gain_adder                  type="float"   rang="[0,-]"        default="0.0"   length="1">0.0</c_gain_adder>
                        <dark_nr_level                 type="float"   rang="[1.0,16.0]"   default="1.0"   length="1">3.0</dark_nr_level>                         
                        <deghost_level_face            type="float"   rang="[0,5.0]"      default="1.0"   length="1">0.3</deghost_level_face>
                        <face_nr_level                 type="int"     rang="[1,10]"       default="9"     length="1">1</face_nr_level>
                        <white_black_level             type="float"   rang="[0.0,1.0]"    default="1.0"   length="1">0.2</white_black_level>
						<face_unsharp_level            type="int"     rang="[1,10]"       default="9"     length="1">1.0</face_unsharp_level>
                        <noise_mode                    type="int"     rang="[0,1]"        default="0"     length="1">1</noise_mode>
                        <round_nr_level       		   type="float"   rang="[0.0,16.0]"   default="4.0"   length="1">1.5</round_nr_level>
                        <round_nr_radius       		   type="float"   rang="[0.2,10.0]"   default="0.4"   length="1">0.5</round_nr_radius>
                        <hfe_level                     type="float"   rang="[0,1.0]"      default="0.0"   length="1">0.3</hfe_level>
                        <lfe_level                     type="float"   rang="[0,1.0]"      default="0.0"   length="1">0.0</lfe_level>
                        <local_noise_nr_level           type="float"   rang="[0.0,1.0]"    default="0.0"   length="1">0.2</local_noise_nr_level>
                        <edge_nr_level                 type="float"   rang="[0.0,1.0]"    default="0.0"   length="1">0.0</edge_nr_level>
                        <lce_eps                       type="float"   rang="[0.0,1.0]"    default="0.0"   length="1">0.3</lce_eps>
                        <lce_level                     type="float"   rang="[0.0,1.0]"    default="0.0"   length="1">1.0</lce_level>
                        <high_accuracy_mode            type="int"     rang="[0,1]"        default="0"     length="1">1</high_accuracy_mode>
                    </mfnr>
                </image_mfnr_array>
            </iso>

             <iso value="11999">
                <image_mfnr_array>
                    <mfnr id="0">
                        <deghost_level                 type="float"   rang="[0.0,1.0]"    default="0.2"   length="1">0.1</deghost_level>
                        <ghost_nr_level                type="float"   rang="[0.0,5.0]"    default="1.0"   length="1">5.0</ghost_nr_level>
                        <unsharp_level                 type="float"   rang="[0.0,1.0]"    default="0.2"   length="1">1.0</unsharp_level>
                        <unsharp_range_low             type="float"   rang="[0.0,1.0]"    default="0.2"   length="1">1.0</unsharp_range_low>
                        <unsharp_range_high            type="float"   rang="[0.0,1.0]"    default="0.6"   length="1">1.5</unsharp_range_high>
                        <structure_level               type="float"   rang="[0.0,1.0]"    default="0.0"   length="1">0</structure_level>
                        <structure_sigma               type="float"   rang="[0.0,5.0]"    default="1.0"   length="1">1.0</structure_sigma>
                        <y_nr_level                    type="float"   rang="[1.0,1.5]"    default="1.0"   length="1">2.0</y_nr_level>
                        <y_nr_radius                   type="int"     rang="[1,32]"       default="19"    length="1">7</y_nr_radius>
                        <c_nr_level                    type="float"   rang="[0.0,-]"      default="4.0"   length="1">3.5</c_nr_level>
                        <c_nr_radius                   type="int"     rang="[1,32]"       default="3"     length="1">6</c_nr_radius>
                        <c_nr_times                    type="int"     rang="[0,-]"        default="1"     length="1">1</c_nr_times>
                        <c_nr_color_boost              type="float"   rang="[1.0,1.3]"    default="1.0"   length="1">1.0</c_nr_color_boost>
                        <low_freq_level                type="float"   rang="[0,-]"        default="0.0"   length="1">1.5</low_freq_level>
                        <high_freq_level               type="float"   rang="[0,-]"        default="0.0"   length="1">2.0</high_freq_level>
                        <y_gain_adder                  type="float"   rang="[0,-]"        default="0.0"   length="1">5.0</y_gain_adder>
                        <c_gain_adder                  type="float"   rang="[0,-]"        default="0.0"   length="1">0.0</c_gain_adder>
                        <dark_nr_level                 type="float"   rang="[1.0,16.0]"   default="1.0"   length="1">4.0</dark_nr_level>                         
                        <deghost_level_face            type="float"   rang="[0,5.0]"      default="1.0"   length="1">0.3</deghost_level_face>
                        <face_nr_level                 type="int"     rang="[1,10]"       default="9"     length="1">1</face_nr_level>
                        <white_black_level             type="float"   rang="[0.0,1.0]"    default="1.0"   length="1">0.5</white_black_level>
						<face_unsharp_level            type="int"     rang="[1,10]"       default="9"     length="1">0.7</face_unsharp_level>
                        <noise_mode                    type="int"     rang="[0,1]"        default="0"     length="1">1</noise_mode>
                        <round_nr_level       		   type="float"   rang="[0.0,16.0]"   default="4.0"   length="1">1.0</round_nr_level>
                        <round_nr_radius       		   type="float"   rang="[0.2,10.0]"   default="0.4"   length="1">0.5</round_nr_radius>
                        <hfe_level                     type="float"   rang="[0,1.0]"      default="0.0"   length="1">0.3</hfe_level>
                        <lfe_level                     type="float"   rang="[0,1.0]"      default="0.0"   length="1">0.0</lfe_level>
                        <local_noise_nr_level           type="float"   rang="[0.0,1.0]"    default="0.0"   length="1">0.2</local_noise_nr_level>
                        <edge_nr_level                 type="float"   rang="[0.0,1.0]"    default="0.0"   length="1">0.0</edge_nr_level>
                        <lce_eps                       type="float"   rang="[0.0,1.0]"    default="0.0"   length="1">0.3</lce_eps>
                        <lce_level                     type="float"   rang="[0.0,1.0]"    default="0.0"   length="1">1.0</lce_level>
                        <high_accuracy_mode            type="int"     rang="[0,1]"        default="0"     length="1">1</high_accuracy_mode>
                    </mfnr>
                </image_mfnr_array>
            </iso>

            <iso value="19999">
                <image_mfnr_array>
                    <mfnr id="0">
                        <deghost_level                 type="float"   rang="[0.0,1.0]"    default="0.2"   length="1">0.1</deghost_level>
                        <ghost_nr_level                type="float"   rang="[0.0,5.0]"    default="1.0"   length="1">5.0</ghost_nr_level>
                        <unsharp_level                 type="float"   rang="[0.0,1.0]"    default="0.2"   length="1">0.7</unsharp_level>
                        <unsharp_range_low             type="float"   rang="[0.0,1.0]"    default="0.2"   length="1">1.0</unsharp_range_low>
                        <unsharp_range_high            type="float"   rang="[0.0,1.0]"    default="0.6"   length="1">1.5</unsharp_range_high>
                        <structure_level               type="float"   rang="[0.0,1.0]"    default="0.0"   length="1">0</structure_level>
                        <structure_sigma               type="float"   rang="[0.0,5.0]"    default="1.0"   length="1">1.0</structure_sigma>
                        <y_nr_level                    type="float"   rang="[1.0,1.5]"    default="1.0"   length="1">2.5</y_nr_level>
                        <y_nr_radius                   type="int"     rang="[1,32]"       default="19"    length="1">7</y_nr_radius>
                        <c_nr_level                    type="float"   rang="[0.0,-]"      default="4.0"   length="1">4.0</c_nr_level>
                        <c_nr_radius                   type="int"     rang="[1,32]"       default="3"     length="1">5</c_nr_radius>
                        <c_nr_times                    type="int"     rang="[0,-]"        default="1"     length="1">1</c_nr_times>
                        <c_nr_color_boost              type="float"   rang="[1.0,1.3]"    default="1.0"   length="1">1.0</c_nr_color_boost>
                        <low_freq_level                type="float"   rang="[0,-]"        default="0.0"   length="1">2.5</low_freq_level>
                        <high_freq_level               type="float"   rang="[0,-]"        default="0.0"   length="1">3.0</high_freq_level>
                        <y_gain_adder                  type="float"   rang="[0,-]"        default="0.0"   length="1">5.0</y_gain_adder>
                        <c_gain_adder                  type="float"   rang="[0,-]"        default="0.0"   length="1">0.0</c_gain_adder>
                        <dark_nr_level                 type="float"   rang="[1.0,16.0]"   default="1.0"   length="1">3.0</dark_nr_level>                         
                        <deghost_level_face            type="float"   rang="[0,5.0]"      default="1.0"   length="1">0.3</deghost_level_face>
                        <face_nr_level                 type="int"     rang="[1,10]"       default="9"     length="1">1</face_nr_level>
                        <white_black_level             type="float"   rang="[0.0,1.0]"    default="1.0"   length="1">0.5</white_black_level>
						<face_unsharp_level            type="int"     rang="[1,10]"       default="9"     length="1">1.0</face_unsharp_level>
                        <noise_mode                    type="int"     rang="[0,1]"        default="0"     length="1">1</noise_mode>
                        <round_nr_level       		   type="float"   rang="[0.0,16.0]"   default="4.0"   length="1">2.0</round_nr_level>
                        <round_nr_radius       		   type="float"   rang="[0.2,10.0]"   default="0.4"   length="1">0.5</round_nr_radius>
                        <hfe_level                     type="float"   rang="[0,1.0]"      default="0.0"   length="1">0.3</hfe_level>
                        <lfe_level                     type="float"   rang="[0,1.0]"      default="0.0"   length="1">0.0</lfe_level>
                        <local_noise_nr_level           type="float"   rang="[0.0,1.0]"    default="0.0"   length="1">0.2</local_noise_nr_level>
                        <edge_nr_level                 type="float"   rang="[0.0,1.0]"    default="0.0"   length="1">0.0</edge_nr_level>
                        <lce_eps                       type="float"   rang="[0.0,1.0]"    default="0.0"   length="1">0.5</lce_eps>
                        <lce_level                     type="float"   rang="[0.0,1.0]"    default="0.0"   length="1">1.0</lce_level>
                        <high_accuracy_mode            type="int"     rang="[0,1]"        default="0"     length="1">1</high_accuracy_mode>
                    </mfnr>
                </image_mfnr_array>
            </iso>

             <iso value="99999">
                <image_mfnr_array>
                    <mfnr id="0">
                        <deghost_level                 type="float"   rang="[0.0,1.0]"    default="0.2"   length="1">0.1</deghost_level>
                        <ghost_nr_level                type="float"   rang="[0.0,5.0]"    default="1.0"   length="1">5.0</ghost_nr_level>
                        <unsharp_level                 type="float"   rang="[0.0,1.0]"    default="0.2"   length="1">0.3</unsharp_level>
                        <unsharp_range_low             type="float"   rang="[0.0,1.0]"    default="0.2"   length="1">1.0</unsharp_range_low>
                        <unsharp_range_high            type="float"   rang="[0.0,1.0]"    default="0.6"   length="1">1.5</unsharp_range_high>
                        <structure_level               type="float"   rang="[0.0,1.0]"    default="0.0"   length="1">0</structure_level>
                        <structure_sigma               type="float"   rang="[0.0,5.0]"    default="1.0"   length="1">1.0</structure_sigma>
                        <y_nr_level                    type="float"   rang="[1.0,1.5]"    default="1.0"   length="1">3.0</y_nr_level>
                        <y_nr_radius                   type="int"     rang="[1,32]"       default="19"    length="1">5</y_nr_radius>
                        <c_nr_level                    type="float"   rang="[0.0,-]"      default="4.0"   length="1">4.0</c_nr_level>
                        <c_nr_radius                   type="int"     rang="[1,32]"       default="3"     length="1">6</c_nr_radius>
                        <c_nr_times                    type="int"     rang="[0,-]"        default="1"     length="1">1</c_nr_times>
                        <c_nr_color_boost              type="float"   rang="[1.0,1.3]"    default="1.0"   length="1">1.0</c_nr_color_boost>
                        <low_freq_level                type="float"   rang="[0,-]"        default="0.0"   length="1">3.0</low_freq_level>
                        <high_freq_level               type="float"   rang="[0,-]"        default="0.0"   length="1">6.0</high_freq_level>
                        <y_gain_adder                  type="float"   rang="[0,-]"        default="0.0"   length="1">0.0</y_gain_adder>
                        <c_gain_adder                  type="float"   rang="[0,-]"        default="0.0"   length="1">0.0</c_gain_adder>
                        <dark_nr_level                 type="float"   rang="[1.0,16.0]"   default="1.0"   length="1">5.0</dark_nr_level>                         
                        <deghost_level_face            type="float"   rang="[0,5.0]"      default="1.0"   length="1">0.1</deghost_level_face>
                        <face_nr_level                 type="int"     rang="[1,10]"       default="9"     length="1">1</face_nr_level>
                        <white_black_level             type="float"   rang="[0.0,1.0]"    default="1.0"   length="1">0.6</white_black_level>
						<face_unsharp_level            type="int"     rang="[1,10]"       default="9"     length="1">2.0</face_unsharp_level>
                        <noise_mode                    type="int"     rang="[0,1]"        default="0"     length="1">1</noise_mode>
                        <round_nr_level       		   type="float"   rang="[0.0,16.0]"   default="4.0"   length="1">2.0</round_nr_level>
                        <round_nr_radius       		   type="float"   rang="[0.2,10.0]"   default="0.4"   length="1">0.2</round_nr_radius>
                        <hfe_level                     type="float"   rang="[0,1.0]"      default="0.0"   length="1">0.3</hfe_level>
                        <lfe_level                     type="float"   rang="[0,1.0]"      default="0.0"   length="1">0.0</lfe_level>
                        <local_noise_nr_level           type="float"   rang="[0.0,1.0]"    default="0.0"   length="1">0.1</local_noise_nr_level>
                        <edge_nr_level                 type="float"   rang="[0.0,1.0]"    default="0.0"   length="1">0.0</edge_nr_level>
                        <lce_eps                       type="float"   rang="[0.0,1.0]"    default="0.0"   length="1">0.3</lce_eps>
                        <lce_level                     type="float"   rang="[0.0,1.0]"    default="0.0"   length="1">1.0</lce_level>
                        <high_accuracy_mode            type="int"     rang="[0,1]"        default="0"     length="1">1</high_accuracy_mode>
                    </mfnr>
                </image_mfnr_array>
            </iso>			
     </params>
</image_mfnr>
