Files
6e7978 2fa140c331 ginkgo: Track vendor
Signed-off-by: Aubrey Nyx <nyxnyx@disroot.org>
2026-05-30 05:04:56 +08:00

112 lines
4.8 KiB
XML

<?xml version="1.0"?>
<sceneDetection>
<commonSetting>
<blockWidth>32</blockWidth>
<blockHeight>32</blockHeight>
<frameNumToSave>3</frameNumToSave>
<downsampleFactor>4</downsampleFactor>
</commonSetting>
<hdr>
<indoor_iso>800</indoor_iso>
<indoor_expoTime>60</indoor_expoTime>
<indoor_lowExpoRange>5</indoor_lowExpoRange>
<indoor_highExpoRange>8</indoor_highExpoRange>
<indoor_lowExpoRangeExtended>5</indoor_lowExpoRangeExtended>
<indoor_highExpoRangeExtended>5</indoor_highExpoRangeExtended>
<indoor_lowRatioThre>0.05</indoor_lowRatioThre>
<indoor_highRatioThre>0.05</indoor_highRatioThre>
<indoor_face_lowExpoRange>5</indoor_face_lowExpoRange>
<indoor_face_highExpoRange>8</indoor_face_highExpoRange>
<indoor_face_lowExpoRangeExtended>5</indoor_face_lowExpoRangeExtended>
<indoor_face_highExpoRangeExtended>5</indoor_face_highExpoRangeExtended>
<indoor_face_lowRatioThre>0.05</indoor_face_lowRatioThre>
<indoor_face_highRatioThre>0.05</indoor_face_highRatioThre>
<outdoor_iso>200</outdoor_iso>
<outdoor_expoTime>20</outdoor_expoTime>
<outdoor_lowExpoRange>5</outdoor_lowExpoRange>
<outdoor_highExpoRange>8</outdoor_highExpoRange>
<outdoor_lowExpoRangeExtended>5</outdoor_lowExpoRangeExtended>
<outdoor_highExpoRangeExtended>5</outdoor_highExpoRangeExtended>
<outdoor_lowRatioThre>0.05</outdoor_lowRatioThre>
<outdoor_highRatioThre>0.05</outdoor_highRatioThre>
<outdoor_face_lowExpoRange>5</outdoor_face_lowExpoRange>
<outdoor_face_highExpoRange>8</outdoor_face_highExpoRange>
<outdoor_face_lowExpoRangeExtended>5</outdoor_face_lowExpoRangeExtended>
<outdoor_face_highExpoRangeExtended>5</outdoor_face_highExpoRangeExtended>
<outdoor_face_lowRatioThre>0.05</outdoor_face_lowRatioThre>
<outdoor_face_highRatioThre>0.05</outdoor_face_highRatioThre>
<night_iso>100</night_iso>
<night_expoTime>10</night_expoTime>
<night_lowExpoRange>5</night_lowExpoRange>
<night_highExpoRange>8</night_highExpoRange>
<night_lowExpoRangeExtended>5</night_lowExpoRangeExtended>
<night_highExpoRangeExtended>5</night_highExpoRangeExtended>
<night_lowRatioThre>0.05</night_lowRatioThre>
<night_highRatioThre>0.05</night_highRatioThre>
<night_face_lowExpoRange>5</night_face_lowExpoRange>
<night_face_highExpoRange>8</night_face_highExpoRange>
<night_face_lowExpoRangeExtended>5</night_face_lowExpoRangeExtended>
<night_face_highExpoRangeExtended>5</night_face_highExpoRangeExtended>
<night_face_lowRatioThre>0.05</night_face_lowRatioThre>
<night_face_highRatioThre>0.05</night_face_highRatioThre>
<default_lowExpoRange>5</default_lowExpoRange>
<default_highExpoRange>8</default_highExpoRange>
<default_lowExpoRangeExtended>5</default_lowExpoRangeExtended>
<default_highExpoRangeExtended>5</default_highExpoRangeExtended>
<default_lowRatioThre>0.05</default_lowRatioThre>
<default_highRatioThre>0.05</default_highRatioThre>
<touch_lowExpoRange>5</touch_lowExpoRange>
<touch_highExpoRange>8</touch_highExpoRange>
<touch_lowExpoRangeExtended>5</touch_lowExpoRangeExtended>
<touch_highExpoRangeExtended>5</touch_highExpoRangeExtended>
<touch_lowRatioThre>0.05</touch_lowRatioThre>
<touch_highRatioThre>0.05</touch_highRatioThre>
</hdr>
<!--add by fengchaoyu for motion detection -->
<motion>
<motion_frameDiffThre>17.85</motion_frameDiffThre>
<motion_blockWidth>32</motion_blockWidth>
<motion_blockHeight>32</motion_blockHeight>
<motion_judgeMove>0.015</motion_judgeMove>
<motion_frameGap1>1</motion_frameGap1>
<motion_frameGap2>1</motion_frameGap2>
<motion_roiWidRate>1</motion_roiWidRate>
<motion_roiHeiRate>1</motion_roiHeiRate>
<motion_downsample>4</motion_downsample>
<motion_startIndex>7</motion_startIndex>
<motion_indoorExpoTime>40</motion_indoorExpoTime>
<motion_threStaGap>50.0</motion_threStaGap>
<motion_threEndGap>220.0</motion_threEndGap>
<motion_threFirStage>30.0</motion_threFirStage>
<motion_threSecStageK>0.2</motion_threSecStageK>
<motion_threThirStage>20.0</motion_threThirStage>
<motion_faceLeftXThre>40</motion_faceLeftXThre>
<motion_faceTopYThre>40</motion_faceTopYThre>
<motion_faceRollThre>20</motion_faceRollThre>
<motion_facePitchThre>20</motion_facePitchThre>
<motion_faceYawThre>30</motion_faceYawThre>
<motion_faceSizeThre>40</motion_faceSizeThre>
</motion>
<!--add by fengchaoyu for wideangle recommend-->
<wideangle>
<wideangle_horizontal>180</wideangle_horizontal>
<wideangle_horiThre>10</wideangle_horiThre>
<wideangle_vertical>270</wideangle_vertical>
<wideangle_vertiThre>10</wideangle_vertiThre>
<wideangle_minFaceNum>3</wideangle_minFaceNum>
<wideangle_faceDisRatio>2.0</wideangle_faceDisRatio>
<wideangle_faceSizeRatio>0.5</wideangle_faceSizeRatio>
<wideangle_edgeDisRatio>0.1</wideangle_edgeDisRatio>
</wideangle>
</sceneDetection>